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Entries Categorized under 'Community'

Winner of the ActionScriptHero.org Raffle!

January 6th, 2010 · 2 Comments · Community, News

With big thanks to ActionScriptHero.org and Adobe, I am now the proud owner of a shiny new Creative Suite 4 Production Premium! Thank you so much guys!

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We These Few Men—The Actionscript Conference 2009 Committee

September 17th, 2009 · 9 Comments · Community, Events

The Actionscript Conference 2009 had finally ended. In this post, I want to bring to light the entire committee of TAC, people who make the conference possible.

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Speaking at The Actionscript Conference 2009

September 10th, 2009 · 4 Comments · Community, Events, Offers

The Actionscript Conference is just around the corner! I’ll be speaking at the conference this way, so catch me and say hi! Register for your TAC workshop too!

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Missed 360|Flex San Jose 2008? No Problem!

September 11th, 2008 · Comments Off · Community, Flex

This is quite old news, but it’s _sooo important_ that I believe I have to share it anyway. With many thanks to Ted Patrick, those of us who missed all the goodness of 360|Flex San Jose 2008 can now savor it! *w00t~!* In his blog post, Ted described in details how to subscribe to the [...]

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The Erik Natzke Effect

August 25th, 2008 · Comments Off · Community, Flash Platform

The Flash Forward Conference always happens too far away from where I live, and since I don’t have the luxury of deep pockets, I’m really glad the community always posts up information to keep the rest of us updated. After reading Lee Brimelow‘s coverage, especially on the part where “Natzke Always Inspires”, I do feel [...]

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Useful Posts From Community: 20080425

April 25th, 2008 · Comments Off · Community

Planning to start a thread of useful posts gathered from the community. Would probably try to do this as often as I can. Anyway, here’s some interesting stuff I found recently. Five3D for AS 3.0 (via Tink) Very interesting AS3 vector-based 3D Engine. The website’s design looks refreshing as well. Would probably spend more time [...]

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