From the result of this experiment, I have come to two conclusions, either of which is true (or both?). Either the 3D object meshes’ z-sorting can be improved, or I’m doing something wrong. My opinion leans towards the latter, simply because Papervision3D is an award-winning engine. *loL~*
Now if anyone can point me in the right direction of what can be done to make this better, I’m at all ears. Peace out!